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Defeating Spawner Buildings in Tower Rush

Of all the archetypes in the game, none is more universally despised by the casual player base than the ‘Spawner’ or ‘SimCity’ deck.

This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.

Heavy Spell Removal

The Poison spell is uniquely designed to completely ruin a Spawner player’s day because its lingering damage-over-time effect lasts for several seconds.

The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.

  • It is the ultimate hard-counter to the SimCity playstyle.
  • Track their building cycle.
  • If they have two huts active, the incoming pressure will overwhelm any standard defense.

Splash Damage Defenders

The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.

The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.

Counter Unit Tactical Play
The Bowler / Executioner Place directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troops
Ranged Air Fly it across the river safely out of range of ground defenders to snipe the hut directly from the air

Breaking the Siege Mentality

You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.

Dismantling a SimCity deck requires patience and precise geometry.

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